The Latest Casual Game Mode Sparks Heated Discussions Over AI Players, XP Rewards, and Wait Times

Over the weekend, the game developers launched a new game mode called Casual Breakthrough. To put it simply, this option resembles the regular Breakthrough format but features a few key changes:

  • Each team has only 8 real players, with the remaining made up of AI-controlled opponents.
  • Activities performed by real players grant complete experience points, while bot actions provide reduced XP.
  • Just a pair of maps are available: Siege of Cairo and Empire State map.
  • Elements like Dogtags, achievements, and stat tracking are disabled.

So essentially, this mode lives up to its title: it offers a casual take of Breakthrough. On the surface, you might think there's nothing wrong, as it gives more options for gamers seeking different ways to enjoy the game. However, gaming history have taught us anything, it is that you can't please everyone. In other words, many BF6 fans are upset.

Player Reactions: From Fury to Praise

"Gamers prefer human opponents. Don't repeat the mistakes of your competitors," reads one reply to the mode reveal. "Truly disappointing concept," says a different user. Meanwhile, in community forums, one user remarks, "I have no idea where we are headed with this title," while someone else details everything they consider to be problematic in the game: "Fix bugs, address drone issues, fix IVF rockets, adjust aiming after sprinting, improve hit detection. We don't need this bot mode."

However, amid the criticism, some gamers sharing how much they're liking the recent addition. "It's enjoyable to practice, human participants keep it from being a complete grind but it's quite laid-back," says a forum post. "The community fails to see that there are players who actually go outside and don't play this title 24/7. Let them find a middle ground," states another. One reply via social media explains that as they're "a battledad with limited time, this is great for me," while another praises the mode for "not being overcompetitive."

Constructive Criticisms and Community Input

All that said, players have valid points to complain about Casual Breakthrough. A few folks have pointed out that it will make wait times even longer for other modes due to the sheer number of options in the game already. On a similar note, some areas often face mostly bots in the existing playlists. It also seems somewhat counterintuitive that the mode won't start without a minimum number of human gamers, even though it primarily centers on combat against bots.

Lastly, one of the biggest complaints is that Battlefield Portal was promised to offer full XP, even against bots, but that was removed when they tried to eliminate bot farms from the system. So Casual Breakthrough feels like the community meeting them in the middle, according to forum feedback. A different user describes this addition as the devs "dropping the ball so hard, I had so much fun in the initial release, why did they feel the need to change it?"

Future Prospects: Adjustments Occur?

If Battlefield Studios has demonstrated something to date with the latest installment, it is that they're paying attention and responding to feedback. Assignments being too difficult got fixed rapidly, just like the specific battle pass objectives. Chances are that, if their data shows this new playlist isn't performing to their standards, they won't be shy to make further modifications.

Donna Carter
Donna Carter

A seasoned casino strategist with over a decade of experience in slot machine analysis and gaming industry insights.